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Week 8-10: Adding Guidance to CLI-style Interface

April 3, 2025

Blog series: Bazaar.log (IDM Thesis Project)

For the past two weeks, I improved my CLI-style interface player experience by developing in-game tutorials and creating a retro-style player manual.

Play Bazaar.log demo online

Improving Player Experience

From the demo day playtesting, I observed that instead of being from easy to difficult like most games' progression, my game starts from a difficult level, especially for players who never program in an CLI environment before. Therefore, players lacked the motivation to explore each function or play further.

To solve the problem, I came up with two solutions: 1) designing a player manual, which will be printed and laid out on the table for players to read through for instructions, and 2) designing an in-game tutorial to guide players through each function. Below are my progresses so far.

Player Manual

Slide 1

Bazaar.log user manual page 1.

Slide 2

Bazaar.log user manual page 2.

Slide 3

Bazaar.log user manual page 3.

Slide 4

Bazaar.log user manual page 4.

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In-game Tutorial

Next Steps

  • Finish UI layout and content design for each stage.
  • Brainstorm at least 5 easter eggs at each stage, and think about how to implement them.